I am used to spitballing storylines together with people. But doing it by myself is making it hard for me to get the engine running. I am not sure what to call this condition. But the story is coming really slowly.

Player character & cloth simulations

Modeling the character was at the same time easy and hard. It was easy because the graphics are so low polygon that is really fast to get things modeled. But at the same time it was extremely hard because it is easy to add too many polygons and loose the low polygon aesthetic.